Technical Documentation

Mapping Guide

Axis works by placing editable touch nodes over a game's UI and binding those nodes to physical controller inputs. Start with a simple layout, confirm your basic taps work, then layer in gyro or MOBA-specific behavior only where the game needs it.

01 Basic Mapping Workflow

01
layers

Open Overlay

Open the Axis overlay and enter the editor from any game screen.

02
add_circle

Add Node

Add a node and drag it onto the on-screen control you want to simulate.

03
link

Bind Input

Bind a controller button, trigger, or stick action to that node.

04
tune

Fine-Tune

Test the placement in game, then fine-tune position and behavior.

02 Common Mapping Types

drag_indicator

Standard Buttons

Jump, interact, reload, crouch, or basic skill buttons.

360

Gyro Control

Precision aim, camera adjustments, or cursor-like movement.

videogame_asset

MOBA Skill Casting

Supports drag, flick, directional, tap, and hybrid cast modes.

flash_on

Utility Actions

Rapid actions, sequence taps, and reusable profile-based layouts.

Gyro Tuning

Fine-tune the motion sensing capabilities of your controller for the extra edge in shooters, racing games, and camera-heavy layouts.

info Tech Tip

Lower sensitivity often yields better results for precision aiming or scoped tracking.

Setting Guidance
Sensitivity Raise it for quicker turns. Ideal for high-mobility roles or faster camera snaps.
Deadzone Increase it slightly if the view drifts when the device is still or your hands are less stable.
Axis Selection Toggle between pitch and yaw settings to match your preferred hold angle and game camera.
Invert Options Flip the X or Y direction only if the camera feels reversed for your natural movement pattern.

03 Understanding MOBA Cast Modes

Drag

The standard precision mode. Press the button to activate the skill, move the stick to aim the indicator, and release to cast.

Quick Flick

Engineered for speed. A swift flick of the thumbstick in any direction triggers the cast immediately in that vector.

Directional & Tap

Use directional behavior when the skill should follow current movement or facing, and tap when the action should trigger instantly.

Tap+Hold Dual

A hybrid system: quick tap for instant cast at current target, hold and drag for manual aiming precision.

Saving & Reusing Layouts

Axis supports persistent layouts that can be saved, reloaded, and imported. Keep optimized configurations for different games, share clean setups with the community, or back up profiles for multiple devices.

save
verified Recommended Workflow

Build Small, Test Often

Build a small working layout first: movement plus one or two core actions. Save that as a baseline before adding advanced nodes like gyro, MOBA skills, or macro-style sequences.