Open Overlay
Open the Axis overlay and enter the editor from any game screen.
Axis works by placing editable touch nodes over a game's UI and binding those nodes to physical controller inputs. Start with a simple layout, confirm your basic taps work, then layer in gyro or MOBA-specific behavior only where the game needs it.
Open the Axis overlay and enter the editor from any game screen.
Add a node and drag it onto the on-screen control you want to simulate.
Bind a controller button, trigger, or stick action to that node.
Test the placement in game, then fine-tune position and behavior.
Jump, interact, reload, crouch, or basic skill buttons.
Precision aim, camera adjustments, or cursor-like movement.
Supports drag, flick, directional, tap, and hybrid cast modes.
Rapid actions, sequence taps, and reusable profile-based layouts.
Fine-tune the motion sensing capabilities of your controller for the extra edge in shooters, racing games, and camera-heavy layouts.
Lower sensitivity often yields better results for precision aiming or scoped tracking.
| Setting | Guidance |
|---|---|
| Sensitivity | Raise it for quicker turns. Ideal for high-mobility roles or faster camera snaps. |
| Deadzone | Increase it slightly if the view drifts when the device is still or your hands are less stable. |
| Axis Selection | Toggle between pitch and yaw settings to match your preferred hold angle and game camera. |
| Invert Options | Flip the X or Y direction only if the camera feels reversed for your natural movement pattern. |
The standard precision mode. Press the button to activate the skill, move the stick to aim the indicator, and release to cast.
Engineered for speed. A swift flick of the thumbstick in any direction triggers the cast immediately in that vector.
Use directional behavior when the skill should follow current movement or facing, and tap when the action should trigger instantly.
A hybrid system: quick tap for instant cast at current target, hold and drag for manual aiming precision.
Axis supports persistent layouts that can be saved, reloaded, and imported. Keep optimized configurations for different games, share clean setups with the community, or back up profiles for multiple devices.
Build a small working layout first: movement plus one or two core actions. Save that as a baseline before adding advanced nodes like gyro, MOBA skills, or macro-style sequences.